DragonSword: Awakening Endgame Hunts and Raids Guide
Last updated: August 2026
Hunts, co-op Raids, daily world bosses, and Tower of Trials — soloable endgame loops at launch.
Hunts — Story Boss Replay Ladder
Hunts let you re-fight story bosses across a ladder of five difficulty settings. Conquering one tier unlocks the next with increased rewards. A second player can join Hunts for co-op, though solo completion grants identical loot per Hound13's co-op parity design. Hunts feed the exchange-center progression loop that replaced gacha duplicate pulls.
Raids — Multi-Phase Trio Battles
Raids scale boss encounters into longer multi-phase fights accommodating up to three players. Raids guard the game's best equipment materials at launch. Nothing forces multiplayer — all Raid content is soloable with the same reward tables. Producer JYJ demonstrated Raid boss footage in the May 2026 developer stream embedded below.
World Bosses and Tower of Trials
World bosses rotate on a daily schedule across the Continent of Orbis, adding variety beyond static Field Giant Boss routes. The solo Tower of Trials provides structured endgame floors with crafting materials for exclusive Karma keys per developer AMA answers. Tower content expands post-launch alongside Hero Quests and Rifts.
Progression Expectations
Rectify Gaming notes endgame modes exist primarily to feed gear progression — enjoyment depends on tolerance for repeated content runs. Pair Hunts with ailment-optimized teams from our Builds hub and validate coverage in the Team Builder. Main story completes in roughly 10–15 hours before these loops become the primary activity.
Video Tutorial
DragonSword: Awakening — Raid Boss Gameplay (JYJ Stream)
Related in This Section
Complete tutorial index for DragonSword: Awakening
How to Use AstriaSteelheart Fortress crossbow Breaker — Exchange unlock & Summer Sea Set
Summer CostumesPatch 1.0.6 Astria and Reina wave skins
Week One ProgressionLaunch week Chapter 2–3 pacing and daily loops
Fragments of AfterimageTower Whirling Thoughts, Shanoa transmutation, Karma costs
Co-op InvitesLobby codes for Hunts and Raids — no matchmaking
Daily RoutineRegional Missions, World Bosses, and ~9 AM reset farming
Tower of TrialsMoon Keys, floor rewards, and Karma fragment farming
Co-op Raids GuideThree-player Raids, host rules, and solo loot parity
Hero Upgrade GuideLevel, Breakthrough, Skills, and Awakening systems
Fate's Invitation UnlockExchange tickets for any launch hero — no gacha
Karma & AscensionBasic vs Exclusive Karma, World Boss dupes, Awakening
Final Boss GuideReawakened Dragon phases, stagger, and Cataclysm puzzle
Signal Skills & Tag CombosSwitching Signals, QTEs, and ailment chains
Launch Bugs GuidePatches 1.0.1–1.0.6 and Ornette softlock FAQ
First Hours GuideChapter 1 route, settings, and Direwolf claim
Beginner Combat TipsTen essential tag-team lessons for new heroes
Tag-Team CombatMaster Status Ailments and Signal Skills
Launch Day ChecklistEdition choice, free Direwolf claim, and settings
How to Use OthelloKnockdown heavy attacker — first Hero Quest lead
Steam Launch GuideRelease times, wishlist, and launch trailer
How to Use CastellaBreak and Stun axe specialist guide
How to Use AriaFire and Airborne bomb specialist
How to Play JohnnyMercenary leader and party anchor
How to Play LuteProtagonist combat and healing guide
Developer WalkthroughBoss fights, raids, and co-op from JYJ
How to Use DanaAlchemist and ice golem Chaco guide
How to Use KalienFire spirit summoner breakdown
How to Use TheresiaBleed and Stun inquisitor guide
How to Use OrnettePhantom thief combat style